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  <titleInfo>
    <nonSort>The </nonSort>
    <title>Rust programming language</title>
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  <name type="personal">
    <namePart>Klabnik, Steve</namePart>
    <role>
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    <role>
      <roleTerm type="text">Author.</roleTerm>
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  </name>
  <name type="personal">
    <namePart>Nichols, Carol</namePart>
    <role>
      <roleTerm type="text">Joint author.</roleTerm>
    </role>
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  <originInfo>
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    <place>
      <placeTerm type="text">San Francisco, CA</placeTerm>
    </place>
    <publisher>No Starch Press</publisher>
    <dateIssued>2023</dateIssued>
    <copyrightDate encoding="marc">2023</copyrightDate>
    <edition>2nd edition.</edition>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xxix, 527 pages : illustrations ; 24 cm</extent>
  </physicalDescription>
  <abstract>"The Rust Programming Language, 2nd Edition is the official guide to Rust 2021: an open source systems programming language that will help you write faster, more reliable software. Rust provides control of low-level details along with high-level ergonomics, allowing you to improve productivity and eliminate the hassle traditionally associated with low-level languages.  Klabnik and Nichols, alumni of the Rust Core Team, share their knowledge to help you get the most out of Rust's features so that you can create robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables, then move on to more advanced concepts.  In addition to the countless code examples, you'll find three chapters dedicated to building complete projects: a number-guessing game, a Rust implementation of a command line tool, and a multithreaded server."--Publisher marketing.</abstract>
  <tableOfContents>Introduction -- Chapter 1:Getting Started -- Chapter 2: Programming a guessing game -- Chapter 3: Common Programming Concepts -- Chapter 4: Understanding Ownership -- Chapter 5: Using Structs to structure related data -- Chapter 6: Enums and Pattern Matching -- Chapter 7: Managing growing projects with packages, creates and modules -- Chapter 8: Common Collections -- Chapter 9: Error Handling -- Chapter 10: Generic Types, Traits, and Lifetimes -- Chapter 11: Writing automated tests -- Chapter 12: An I/O Project: building a command line program -- Chapter 13: Functional Language Features: Iterators and Closures -- Chapter 14: More about Cargo and Crates io -- Chapter 15: Smart Pointers -- Chapter 16: Fearless concurrency -- Chapter 17: Object Oriented programming features -- Chapter 18: Patterns and matching -- Chapter 19: More Advanced features -- Chapter 20: Final project: building a multithreaded web server -- Appendix A: Keywords -- Appendix B: Operators and symbols -- Appendix C: Derivable Traits -- Appendix D: Useful development tools -- Appendix E: Editions.</tableOfContents>
  <note type="statement of responsibility">by Steve Klabnik and Carol Nichols.</note>
  <note>"Rust 2021"--Cover.</note>
  <note>Previous edition: 2018.</note>
  <note>Includes bibliographical references and index.</note>
  <subject authority="lcsh">
    <topic>Rust (Computer program language)</topic>
  </subject>
  <classification authority="ddc">005.133 KLA/R</classification>
  <identifier type="isbn">9781718503106 (pbk.)</identifier>
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    <recordCreationDate encoding="marc">230623</recordCreationDate>
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